Huddle Events

October: Virtual Huddle, IKantKoan Play/s

Virtual

MEMBER EVENT

In this Virtual Huddle we’ll explore the creative journey behind Tea Party at the End of the World, following its evolution from an artist residency in the Arctic Circle through multiple stages of development to its successful, frequently sold-out runs in 2026. The talk will delve into immersive design...

22.10.2026
Read more

Upcoming Events

Huddle FAQs

  • Who are these events for?

    Our Huddle events are opportunities for creators of immersive work to come together to network and learn from one another’s experience. They are open to everyone and we usually have a mix of people at different career stages, working across the commercial, academic and subsidised sectors.

  • Who are concession tickets for?

    The Immersive Experience Network’s purpose is encourage and share knowledge with creators at all stages of their career, from all backgrounds and during whatever life is currently throwing at you.

    Thanks to our supporters helping underwrite our Huddles, the concession rate tickets are for anyone for whom the full price might be a barrier for them to participate. If that’s you then just choose the concession ticket at check out and we’ll look forward to seeing you at the Huddle.

  • Can my company sponsor a Huddle?

    Absolutely! Contact us at team@immersiveexperience.network and we’d love to chat it through with you.

Alessandro Giovannuci: LARPs: Design for participation

“Emotion can be the feeling of being lost in something. You know, being entirely in a bubble, in elsewhere, in another time, another space and everything co-operates to create this idea in your participant. So it’s about believing, it’s about not bursting the bubble, while interaction is the mutual action

View event
Photo of Alessandro Giovannuci presenting at the Live Immersive Design Symposium in October 2023

Huddle 5

Huddle 5 was our first huddle of 2024. Taking on board the feedback from previous huddles we setup a new informal format with a focus on networking and giving people time and space to meet new collaborators and partners. We also introduced a new ‘Ask the Community’ section – where

View event

Chris Lattner: Creating Ghosts – Escape Room Design

“First you need the story, what you want to tell, and then choose the appropriate method or format to tell that story.” Pulling on academic articles by Dai-In Danny Han and Wim Strijbosch, Chris Lattner (The Room Laboratories) talks through the elements that make an escape room fully immersive including

View event
Photo of Chris Lattner speaking at the Live Immersive Design Symposium in October 2023

What can we learn from Megagames & LARP when it comes to interactivity?

“No plot ever survives contact with the players.” – A truism in the LARPing community that highlights the unpredictable and co-creative nature of immersive gaming experiences. In this panel discussion, Willoh Osmond, Karolina Soltys, Becky Campbell-Ladley, and Jon Gracey explore the worlds of LARP (Live Action Role Playing) and MegaGames.

View event
Willoh Osmond and Becky Campbell-Ladley presenting at the Live Immersive Design Symposium in October 2023.
View More
Want to know more?
Sign up to our mailing list to be the first to hear about our events and publications
Join the Mailing List